Overview
Advanced match settings control how the match clock behaves during your broadcast. These settings determine whether the clock displays, which direction it counts, how it handles injury time, and what happens when the period ends. Different sports show different configuration options.
You configure these settings when creating a match or by editing match settings before the match starts. Once a match has started, these settings cannot be changed.
Use Clock Toggle
The Use Clock toggle must be enabled for the match clock to display during your broadcast. This toggle is enabled by default.
If you toggle Use Clock off, no match clock will appear on your overlays during the broadcast, regardless of other clock settings.
Clock Direction
Clock Direction determines whether the match clock counts up from zero or counts down from the match length.
* Count up: Clock starts at 00:00 and counts upward (0:00, 0:01, 0:02...)
* Count down: Clock starts at the match length and counts downward (45:00, 44:59, 44:58...)
Select the direction that matches your league's standard or broadcast preference.
Cumulative Timing
Toggle on Cumulative timing when you want the clock to run continuously across multiple periods without resetting.
With cumulative timing enabled, if the first half is 45 minutes, the second half continues from 45:00 onward (45:01, 45:02...) rather than resetting to 00:00.
With cumulative timing disabled, the clock resets to 00:00 at the start of each period.
Injury Time Clock
Enable Injury Time to track injury time or stoppage time during matches. This is commonly used in football.
When enabled, the system can display additional time added to the end of a period beyond the standard match length.
Clock Behavior at End of Period
Choose how the clock behaves when it reaches the end of the period:
* Stop at Length: The clock stops automatically when it reaches the configured period length
* Tick Until End: The clock continues running past the period length until you manually end the period
Stop at Length is appropriate when periods have strict time limits. Tick Until End is appropriate when the period continues until a specific event occurs (like the ball going out of play in football).
Sport-Specific Settings
The available advanced settings vary depending on the sport you selected when creating the match. Football shows options for injury time and half length. Other sports show configuration options appropriate to their timing rules and period structure.
When you create a match under a competition that has pre-configured match settings, these advanced settings auto-fill with the competition's defaults. You can override them for individual matches if needed.
When to Configure These Settings
Configure advanced match settings in two situations:
1. When creating a new match: Set them during match creation before you click Create
2. Before the match starts: Edit match settings from the Matches table Actions menu
These settings cannot be changed once the match has started from the LiveScore app or external data provider.
Pre-Configuring at Competition Level
You can pre-configure these settings at the competition level so they automatically apply to all new matches created under that competition.
1. Click Assets, then Competitions
2. Select the competition
3. Click Additional Settings, then Match Configuration
4. Click Advanced to access Use Clock, Clock Direction, Cumulative, Injury Time Clock, and clock behavior settings
5. Configure the settings
6. Click Save
All future matches created under this competition will inherit these settings. You can still override them for individual matches when needed.
