A Destination in LIGR Live is where your live stream is sent out to — for example, YouTube Live, Facebook Live, or a custom RTMP endpoint — so your audience can watch the match with your overlays and graphics.
What Is a Destination?
A Destination is the external platform or endpoint that receives your final video output from LIGR Live. Once you've connected an Input (your video source from an encoder like OBS or vMix), you add one or more Destinations to control where that stream is published.
Common Destinations include:
• YouTube Live
• Facebook Live
• Custom RTMP endpoints (for other streaming platforms or CDNs)
You can send a single stream to multiple Destinations at the same time.
Before You Start
Make sure you have:
• An active Match set up in LIGR Live
• An Input configured so LIGR is receiving video from your encoder
• The stream key and server URL from the platform you want to stream to (for YouTube, Facebook, or any RTMP destination)
[ Image placeholder: Streaming tab showing the Inputs and Destinations sections side by side ]
Creating a New Destination
Follow these steps to add a Destination to your match.
1. Open the Matches tab in the left sidebar and select the match you want to configure.
2. Go to the Streaming tab for that match.
3. Locate the Destinations section.
4. Click Add Destination.
5. Choose the type of Destination you want to create:
• YouTube Live
• Facebook Live
• Custom RTMP
1. Enter the required details for your chosen Destination (see below).
2. Save the Destination.
[ Image placeholder: Add Destination dialog showing destination type options ]
YouTube Live
For YouTube, you'll need to provide:
• A name for the Destination (so you can identify it later)
• The YouTube Stream Key from your YouTube Live dashboard
Facebook Live
For Facebook, you'll need:
• A name for the Destination
• The Facebook Stream Key from your Facebook Live producer page
Custom RTMP
For any other platform that accepts RTMP, you'll need:
• A name for the Destination
• The RTMP Server URL
• The Stream Key
[ Image placeholder: Custom RTMP form with fields for name, server URL, and stream key ]
Starting the Stream to Your Destination
Once your Destination is created:
1. Confirm your Input is active and LIGR is receiving video.
2. In the Destinations section, start the Destination to begin pushing the stream out.
3. Check your target platform (YouTube Studio, Facebook producer, etc.) to confirm the stream is being received.
Tips
• Give each Destination a clear, descriptive name, especially if you stream to multiple platforms for the same match.
• Copy and paste stream keys directly from the target platform to avoid typos.
• Test your Destination before the match goes live by starting the stream early and checking the preview on the receiving platform.
• You can add more than one Destination to a match if you need to stream to several platforms simultaneously.
Common Issues
• Destination won't start: Check that your Input is active first. A Destination needs a working video source before it can push out.
• Stream key rejected: Regenerate the stream key on the target platform and paste it into the Destination again. Stream keys can expire or be reset.
• Stream appears offline on the platform: Confirm the RTMP Server URL is correct and that your target platform is set to accept an incoming stream.
• Audio or video missing: The issue usually sits with the Input or encoder, not the Destination. Verify your encoder is sending both video and audio to LIGR.
