LiveScore is the LIGR Live scoring app at score.ligr.live. Live Scorers, club volunteers and match officials use it to record what happens in a match as it happens. Every event you log feeds your live graphics, your match data and your highlights, so accurate scoring makes the whole broadcast better.
LiveScore Part 1 Score a Match
[VIDEO PLACEHOLDER: LiveScore_Part_1_Score_a_Match_v1.0.mp4]
Who this is for
This series is for anyone who scores matches on game day. That might be a dedicated Live Scorer, a Gameday Operator running the whole production, or a club member helping out from the sideline. You don't need any broadcasting experience. If you can tap a button on a phone, tablet or laptop, you can score a match.
It's also useful for organisation Owners and Admins who want to understand what their scorers see, so they can train volunteers and answer questions on the day.
Why scoring matters
LiveScore is more than a scoreboard. When you log an event, that information flows through the rest of LIGR Live:
Graphics: the score on your scorebug and other graphics comes from what you enter. Goals logged in LiveScore also appear in the Control Room Events tab, so the operator can bring up a goal graphic already filled in.
Team line-ups: line-up graphics only show once the line-up has been saved in LiveScore (or arrives through external data).
Highlights: logged events help mark the key moments of the match, so clips are easier to find and share afterwards.
Match data: your scoring builds the record of the match for your competition, clubs and fans.
If the scoring is late or wrong, viewers see it on screen. Taking a few minutes to learn the app properly pays off on every match.
Before you start
The match must already be set up in LIGR Live, with its competition, venue, both teams and players. For example, Harbour City (HCF) v Ridgeview (RVR) in the LIGR Demo League at LIGR Demo Stadium.
You need a LIGR Live login with access to that match. If you can't see it, ask your organisation Owner or Admin to check your role.
Use a device with a reliable internet connection and enough battery to last the whole match.
The scoring workflow, step by step
The series follows the order you'll work in on game day. Each step below has its own short article and clip with more detail.
1. Find your match
Open LiveScore and sign in with your LIGR Live account. You'll see the matches you have access to. Find the right one by its teams and date, then open it. Check you've picked the correct match before kick-off, because everything you log goes to that match.
2. Get to know the scoring screen
Once the match is open you're on the scoring screen. This is where you'll spend the whole match. It shows both teams, the score and the controls for logging events. Take a moment before kick-off to learn where everything sits, so you're not searching for buttons when the action starts.
3. Log a goal
Goals are the most important event you'll record. Logging a goal updates the score and sends the event through to your graphics and the Control Room. The article covers how to record a goal for the right team and player, so the details on screen are correct.
Read: Log a goal in LiveScore
4. Log shots, corners and cards
Beyond goals, you can record other match events such as shots, corners and cards. These build up the match statistics and give your broadcast more to show, for example in a match stats graphic. Logging cards against the right player also keeps the match record accurate.
5. Undo mistakes, mark moments and manage periods
Everyone taps the wrong button sometimes. This step shows how to undo an event so the score and stats stay correct. It also covers marking moments worth coming back to, and moving the match through its periods, such as starting and ending each half.
Tips and common mistakes
Open the match early. Log in and open the right match well before kick-off, not at the whistle.
Save the line-ups. If your broadcast uses team line-up graphics, they won't appear until the line-ups are saved in LiveScore.
Log events as they happen. Graphics and highlights rely on timely scoring. Falling behind makes it harder to catch up accurately.
Fix mistakes straight away. Use undo as soon as you spot an error, so the wrong score isn't shown on air for long.
Talk to your operator. If someone else is running the Control Room, let them know when a big event is logged so they can bring up the right graphic.
Start with the first article in the series and work through them in order. By the end you'll be ready to score a full match with confidence.
