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How to Add a Stream to a Match

Add a stream from the Matches table Actions menu or expanded match view. Configure stream template, name, input, size, destinations, overlay, idle image, resolution, FPS, bitrate, region, and audio se

Written by Julian Rodrigues
Updated today

Overview

Adding a stream to a match enables you to broadcast your match to multiple destinations simultaneously. You can add streams from the Matches table or from the expanded match view. Each stream requires an input assignment before it can start, and can have multiple destinations configured.


Prerequisites

* At least one input created in the Streaming tab


* At least one destination created in the Streaming tab (optional, but required to send stream output anywhere)


* A match created in the Matches section


How to Add a Stream from the Matches Table

1. Click Matches in the left sidebar


2. Find the match you want to add a stream to


3. Click the three-dot Actions menu for the match


4. Select ADD STREAM


5. The stream configuration screen opens


How to Add a Stream from Expanded Match View

1. Click Matches in the left sidebar


2. Find the match you want to add a stream to


3. Click the drop-down arrow to expand match details


4. Click ADD STREAM from the bulk actions


5. The stream configuration screen opens


Stream Configuration Settings

STREAM TEMPLATE (OPTIONAL)


Select a template created in Competition Settings to auto-fill all settings.


STREAM NAME


Give your stream a descriptive name (e.g., "Main Camera", "Field View").


STREAM INPUT


Select from inputs created in the Streaming tab. CRITICAL: A stream cannot start without an input assigned.


STREAM SIZE


Choose your output resolution.


DESTINATIONS


Select up to 3 destinations (created in Streaming tab) where this stream will be sent.


OVERLAY


Assign an overlay to this stream (if overlay already exists for the match).


IDLE IMAGE


Upload an image to display when the stream is idle (before/after match).


RESOLUTION


* 1080p


* 720p


FRAMES PER SECOND


Set FPS for the stream output.


VIDEO BITRATE


Set the video bitrate (higher = better quality but requires more bandwidth).


REGION


Select the server region closest to your location for best performance.


INPUT STREAM VOLUME


Pre-configure the audio level for incoming video.


MIX INPUT AUDIO CHANNELS


Toggle on to mix left and right audio channels.


MUTE INPUT AUDIO CHANNELS


Mute left or right audio channels if needed.


START OVERLAY AS HIDDEN


Toggle on to prevent overlay from appearing automatically when stream starts. You'll need to manually show graphics from the Control Room.


Auto Stream Settings

Automate stream start/stop times:


STREAM START


Set stream to start X minutes before scheduled match time (e.g., 5 or 10 minutes before).


GO LIVE


Set destinations to start sending X minutes before match time.


STREAM STOP


Set stream to automatically stop X minutes after match ends.


Highlight and Recording Settings

GENERATE HIGHLIGHTS


MUST be toggled on if you want highlights created from match events. If this is off, no highlights will be generated.


AUTO-PUBLISH HIGHLIGHTS


Toggle on to automatically publish highlights to connected social media accounts.


STORE MATCH RECORDING


Toggle on to archive a full recording of the stream. NOTE: This automatically enables if Generate Highlights is on.


Completing Stream Creation

3. Click CREATE to create the stream


The stream is now added to the match and appears in the expanded match view.


Important Notes

* A stream cannot start without an input assigned - you will see a gray warning icon on the input indicator if no input is assigned


* Stream settings like frame rate, resolution, and region cannot be changed while the stream is live - the stream must be stopped first


* You can add or remove destinations while a stream is live


* You can change the overlay assignment while a stream is live


* Audio settings (mix, mute, volume) can be changed while a stream is live


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