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How to Add a Stream to a Match

Learn how to add a stream to a match from the Matches table or expanded match view, and set up each section of the stream settings, Auto Stream and highlights.

Adding a Stream from the Matches Table

To add a stream directly from the Matches table, click Matches in the left sidebar. Find the match you want to add a stream to, for example Harbour City (HCF) v Ridgeview (RVR). Click the three-dot Actions menu for that match and select ADD STREAM. This opens the CREATE STREAM SETTINGS window, where you set up all the details for the new stream.


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Adding a Stream from Expanded Match View

You can also add a stream from the expanded match view. Click Matches in the left sidebar, find your match in the table and click the drop-down arrow to expand the match details. From the bulk actions section, click ADD STREAM. As with the table method, this opens the CREATE STREAM SETTINGS window.


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Stream Configuration Settings

The CREATE STREAM SETTINGS window has a section list down the left, and each section shows its current value: Stream, Input, Destinations, Output, Overlay, Automation and Recording. Work through them in order.


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Stream

This section covers the stream's identity, region and who can see it.

  • Stream Name (required): a descriptive name such as "Main Camera" or "Field View". This helps you identify the stream when you manage several streams for one match.

  • Stream Size (required): for example Regular.

  • Region (required): for example US East (N. Virginia). Choose the server region closest to your physical location for best performance.

  • Available To Club Portals: switch this on to make the stream available in the Club Portal.


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Input

This is where the video comes from and how its audio is mixed. A stream can't start without an input, because the input is the video feed coming into LIGR Live from your camera. Inputs must be created in the Streaming tab before they appear here.

  • Stream Input Source: for example Specific input.

  • Stream Input: pick an input, such as Demo Input 01.

  • Initial Input Stream Volume: set the starting audio level for the incoming feed, from 0 to 10.

  • Mix Input Audio Channels: choose Mix Left And Right Audio to combine both channels.

  • Mute Input Audio Channels: mute the L or R channel if needed.


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Destinations

This is where the stream is pushed when it goes live. Destinations must be created in the Streaming tab first. Common destinations include YouTube, Facebook and custom RTMP or SRT endpoints.

  • Stream Destinations Source: for example Specific destinations.

  • Stream Destinations: select up to 4 destinations.


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Output

This sets the encoding of the main stream and what plays when no input is live.

  • Idle Image: upload and edit an image to show when no input is live, for example before the match starts or after it ends.

  • Resolution (required): for example 1080 (1920x1080).

  • Frames Per Second (required): for example 60.

  • Video Bitrate (required): set in Mbps. A higher bitrate means better quality but needs more bandwidth.


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Overlay

The overlay is the graphics package layered over your stream, such as scoreboards, player names and statistics.

  • Overlay: if an overlay already exists for the match, pick it here, for example Main Feed.

  • Initial Overlay Volume: set the starting overlay audio level, from 0 to 10.

  • Start Overlay Hidden: switch this on to stop the graphics appearing automatically when the stream starts. You'll then need to show the graphics yourself once the stream is running.


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Auto Stream Settings

In the Automation section, switch on the Auto Stream toggle to have the stream start, go live and stop on a schedule. This saves you starting and stopping the stream by hand. You can also switch Auto stream on or off later from the Stream Monitor.


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Highlight and Recording Settings

The Recording section has three toggles. Highlights need the full feed archived, so set these before the match.

  • Generate Highlights: must be on if you want highlights created from match events. If it's off, no highlights are generated regardless of other settings.

  • Auto Publish Highlights: switch this on to publish highlights to connected social media accounts as soon as they finish rendering.

  • Store Match Recording: switch this on to archive a full recording of the stream. It's switched on automatically when Generate Highlights is on.


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Completing Stream Creation

After configuring all settings, click Create. The stream is added to your match and appears in the expanded match view with its configuration details visible.


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The stream won't start automatically after creation. Streams stay idle until they're started. Either open the match's Stream Monitor and click Start Stream, or switch on Auto Stream so it starts on schedule. The stream takes about two and a half minutes to start up, then shows as live with how long it's been on air.


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To change the settings later, open the three-dot menu in the Stream Monitor and choose Stream Settings. This opens the same window, titled UPDATE STREAM SETTINGS. Make your changes and click Update.

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