Image Templates set the size of player, team and competition images, so every image fits your graphics. Set them up once and your headshots, crests and logos will sit neatly in every graphic that uses them.
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Before you start
Image Templates live in the Multimedia tab, next to Images.
Templates matter most when you use broadcast graphics, such as team line-ups, player cards and scorebugs, which need the Graphics module.
Know which graphics you use and roughly what shape each image slot is (square for headshots and crests, wider for most competition logos).
What an image template does
Graphics expect images in a set shape. A line-up graphic, for example, shows every player headshot in the same sized box. If one headshot is tall and narrow and another is wide, they will look uneven on air, or be cropped in ways you didn't intend.
An image template tells LIGR what size a type of image should be. Each template is linked to an image type (player, team or competition) and a sport, so the right size is used for the right image in the right sport. The result is a consistent look across every match, whoever uploaded the images.
Find your image templates
Go to Multimedia and click Image Templates.
The list shows every template in your organisation, one per row.
Read across a row to see the template's details.
What each template shows
Each template has four details:
Name: a clear label, so your team knows what the template is for, such as Player Headshot or Team Crest.
Dimensions: the width and height of the image in pixels, such as 500 x 500.
Type: the kind of image the template applies to: Player, Team or Competition.
Sport: the sport the template is used for, such as Football.
For example, a football setup might have a Player Headshot template at 500 x 500 for players, a Team Crest template at 400 x 400 for teams, and a Competition Logo template at 600 x 300 for competitions.
Create a template
In Image Templates, click Create Template.
Give the template a name that describes the image it's for.
Enter the dimensions: the width and height in pixels.
Choose the type of image: player, team or competition.
Choose the sport the template applies to.
Save the template. It is added to the list straight away.
From then on, images of that type for that sport are sized to the template, so they fit the graphics that use them.
Tips and common mistakes
Match the graphic, not the photo. Pick dimensions that suit the space in your graphics. Square templates suit headshots and crests. Wider templates suit most competition logos.
Upload good source images. Start with images at least as large as the template. Small images scaled up can look soft on a big screen.
Keep the subject centred. If a photo has a lot of background, crop it roughly before you upload so the face or crest stays the focus.
One template per type and sport. If you cover more than one sport, create a set of templates for each, as graphics can differ between sports.
Use clear names. Names like Player Headshot or Competition Logo make it obvious to everyone what a template is for.
