Overview
Images uploaded to the Multimedia section must be assigned to a competition before they will appear in the Graphic Control Room during live streams. This assignment step is critical - without it, your images won't be available when you need them during broadcasts.
If a match is created under a specific competition and you assign a graphic overlay to that match, only images assigned to that competition will appear in the Graphic Control Room.
How to Assign an Image to a Competition
To link an image to a competition, start by navigating to Multimedia > Images, then click on the image you want to assign to open its full-screen view. Once the image is open, click in the Competition field and select the competition this image belongs to. Finally, click Save at the bottom of the screen to confirm the assignment.
[SCREENSHOT: the full-screen image view with the Competition field and Save button highlighted]
Once saved, the image is now assigned and will appear in the Graphic Control Room for matches created under that competition.
Why This Matters
Images that aren't assigned to a competition won't appear in the Graphic Control Room, even if they've been uploaded to your Multimedia library. The assignment creates the link between your uploaded images and the matches you're broadcasting.
If an image isn't assigned to the correct competition, it won't be available during your stream. You must assign images to the same competition as your match for them to be accessible.
Common Issue
If images don't appear in the Graphic Control Room, the most likely cause is that the image isn't assigned to the same competition as the match. To fix this, open the image in Multimedia > Images and check the Competition field. If it's blank or set to the wrong competition, select the correct one and click Save. After saving, refresh the Graphic Control Room to confirm the image now appears.
[SCREENSHOT: the Multimedia > Images list with the Competition field visible for an image]
