Overview
Once a control room is created, an overlay generates the unique URL used to output HTML5 graphics to your production software.
You'll use the overlay feature when you want to set up specific match graphics rather than using competition-level defaults, or when you need to configure background modes, watermarks, or ad types for a singular broadcast.
Prerequisites
Before you begin, make sure you have a created match with teams and relevant information inputted, as well as an existing control room.
How to Add an Overlay to a Match
To add an overlay to a match, start by navigating to the match you have created and clicking Add Overlay. Next, set the Control Room to the specific one you want to use (e.g., "LIGA demo"), then give your overlay template a name. From there, configure the ad types (e.g., "no brands" if omitting ads) and turn off the auto background if you want manual mode operation. You can also adjust the watermarks at this stage, for example removing the secondary watermark to keep just the primary. Once everything is set up the way you want it, click Create to finish.
[SCREENSHOT: the Add Overlay configuration screen showing Control Room selection, overlay name, ad type, background mode, and watermark settings]
How to Connect Your Overlay Output
Once your overlay has been created, locate it in the match settings and click the links button. Then select Copy the production link, and paste this URL into your production software (OBS, vMix, etc.) or output it via SDI or NDI tools.
[SCREENSHOT: the match settings links panel with the production link and Copy option highlighted]
Tips
You can configure overlays, streams, and inputs at the competition level to apply to all matches, or handle them on a match-by-match basis for greater control.
