The scorebug is the score and clock that stay on screen during play. It has its own button in the Control Room, so it's always one click away. This is the last piece of setup.
Choose your scorebug graphic
Add your scorebug graphic to the Control Room, for example in a Scorebug section.
Click ⋮ on it and select Edit.
On the Details tab, tick Set graphic as scorebug.
Click UPDATE GRAPHIC.
Scorebug controls
Click the scorebug's row to expand it. Its controls depend on your template, and usually include:
Clock, the match clock.
AddedTime, to show added time.
Red card overrides, if you ever need to correct the red cards shown.
Tip: Set controls you only need now and then, like the extra-time clock, to Hide on the Variables tab. See Choosing the controls your operator sees.
On air
Click SCOREBUG IN to put it on air. While it's live, the button changes to SCOREBUG OUT. Click it to take the scorebug off.
Good to know: When an Automated Game Plan runs your graphics, the scorebug is the game plan's default graphic instead. See Setting the default graphic (scorebug).
Next: Match day checklist
