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Choosing the controls your operator sees

Use the Variables tab to decide which controls each graphic shows the operator, how they look and their default values.

Every graphic comes with its own controls, such as which event to show, which team, or a line of text. These come from the graphic's template (in Fuse they're called control variables). On the Variables tab you decide how each control appears to your operator, so they only see what they need.


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Open the Variables tab

  1. Click ⋮ on the graphic and select Edit. (When you're adding a new graphic, you're already in this panel.)

  2. Click the Variables tab.

  3. Change the settings, then click UPDATE GRAPHIC.


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Variable settings

Setting

What it does

Variable

The control, as named in the graphic's template.

Type

The kind of value: STRING (text), BOOLEAN (on or off) or FACT (a match event, such as a goal or card).

Display Type

How the control looks to the operator, for example a Dropdown to pick from a list, or a Button for a one-click choice like home or away.

Exit Mode

What the graphic does when this control changes while it's on air. Immediate takes it off straight away and brings it back with the new value. Deferred waits, and the new value shows the next time the graphic comes in.

Expose

Show puts the control in front of the operator. Hide keeps it out of the way.

Default Value

The value the graphic uses unless the operator changes it, such as a subtitle that reads "Starting XI".


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Common setups

Graphic

Control

Setup

Goal, card or substitution lower third

Event

Type FACT, Display Type Dropdown, so the operator picks the event from a list.

Team lineup

Team

Display Type Button, so home or away is one click.

Scorebug

Controls you rarely need, like the extra-time clock

Expose Hide, so they stay out of the way until needed.


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Where the operator finds the controls

In the Control Room, click a graphic's row to expand it. Its controls appear there, ready to set before you put it on air.


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Good to know: Which controls a graphic has depends on how its template was built. Some, like Invert Team Name, only exist in templates that were built with them. See What Are Control Variables?


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