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How to View and Filter Your Usage Report

The Usage page displays streaming time and overlay time for all matches. You can filter by date range, specific match, sport, competition, or team to analyze usage patterns and download CSV reports.

Written by Julian Rodrigues
Updated today

Overview

The Usage page displays a breakdown of your streaming time and overlay time (Production Link usage) for all matches. You can filter your usage report by date range, specific match, sport, competition, or team to analyze usage patterns and understand your billing. Usage data can be downloaded as a CSV file for record-keeping and budget planning.


How to Access Your Usage Report

1. Hover on the Profile icon in the bottom left corner


2. Select Usage


The Usage page displays with a breakdown of your streaming and production link usage.


Understanding the Usage Columns

The usage report shows the following information:


* Match: Which teams were playing


* When: The date the match took place


* Streaming Time: How long the stream was in use


* Overlay Time: How long the Production Link was in use


* Ellipsis menu: Access Review page and LiveScore App for that match


How to Filter Usage Data

You can filter your usage report by:


* Specific date range (select from dropdown)


* Particular match


* Sports, Competition, and/or Teams (use the filter options)


Apply the filters you need to narrow down the usage data you want to review.


How to Download Usage Data

After applying your filters:


1. Click the Download CSV button


2. The file downloads immediately to your local machine


The CSV file contains all usage data matching your selected filters.


How Graphics Overlay Billing Works

Billing for graphics overlay usage is limited to a specific window around the match:


* Starts: 10 minutes before match start


* Ends: 10 minutes after match end


Important billing details:


* If you load the Production Link 30 minutes before the match, you're only charged for the final 10 minutes before start


* If you load the overlay exactly when the match begins, charging starts from that moment


* Charging is capped at 10 minutes after the match ends


* You can delete the Production Link as soon as the match completes to stop billing immediately


The overlay is considered "active" when:


* The URL is pasted into production switching software (vMix, OBS, etc.)


* The URL is pasted into automatic camera user interfaces that integrate with LIGR


Once active, time is deducted from your balance for the feature currently in use.


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