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Setting Up Post-Game Playlists

Written by Julian Rodrigues
Updated today

Post-Game Playlists in LIGR Live let you automatically play a sequence of graphics after a match ends, such as final score summaries, player of the match, sponsor graphics, and thank-you messages.


What Is a Post-Game Playlist?

An Automated Game Plan is divided into three sections: Pre-Game, Live gameplay, and Post-Game. The Post-Game section is a group of playlists that fire once the match is marked as finished. It plays graphics in a defined order without requiring manual intervention, giving your broadcast a polished, professional sign-off.


Typical uses include:


• Final result and scoreline graphics


• Player of the match


• Top scorer or match statistics


• Sponsor and partner acknowledgements


• Thank-you or "see you next time" graphics


How Post-Game Fits Into the Game Plan

A Game Plan contains playlists across three stages:


• Pre-Game: plays before kick-off (team line-ups, head-to-head, sponsor intros).


• Live gameplay: contains event-triggered playlists that fire on Match Facts such as goals, cards, substitutions, and period changes. It can also include timed or looping sequences during play.


• Post-Game: plays after the match is marked as full-time.


Each playlist inside a Game Plan has a priority value. If two playlists share the same priority, the one built first will fire first. Use priority to control which sequence wins when multiple playlists could run at the same moment (for example, a final whistle period change and a full-time summary).


Prerequisites

Before you start, make sure you have:


• An Automated Game Plan created for your Competition


• A Theme Instance assigned at the Competition overlay level (Competition, Settings, Streams and Overlays, Overlay Settings) that includes post-game graphics (for example, full-time scoreline, player of the match, sponsor graphics)


• Owner, Admin, or User permissions to edit Game Plans


Step-by-Step Guide

Step 1: Open Your Game Plan

1. Navigate to the Automation section in LIGR Live.


2. Select the Game Plan you want to edit.


3. Open the Post-Game section of the Game Plan.


[ Image placeholder: Game Plan editor with the Post-Game section highlighted ]


Step 2: Add Graphics to the Post-Game Playlist

1. Within the Post-Game section, add a new playlist or open an existing one.


2. Add the graphic you want to display (for example, the full-time scoreline).


3. Repeat for each graphic you want to include in the post-game sequence.


Step 3: Order the Playlist

Arrange each graphic into the order you want them to play. A common running order is:


1. Full-time scoreline


2. Player of the match


3. Match statistics


4. Sponsor graphics


5. Closing or thank-you graphic


[ Image placeholder: Drag-and-drop playlist ordering in the Post-Game section ]


Step 4: Configure Timing for Each Graphic

For each graphic in the playlist:


1. Open its settings.


2. Set the duration (how long the graphic stays on screen).


3. Set any delay before the next graphic plays.


Keep durations long enough for viewers to read the content but short enough to maintain pace.


Step 5: Set Priority

If your Post-Game section contains multiple playlists (for example, a general full-time sequence plus a knockout-specific sequence), set a priority on each so the correct one fires. Remember: when priorities match, the playlist built first will win, so adjust priority values explicitly to avoid ambiguity.


Step 6: Add Playlist Guards Where Data May Be Missing

Post-Game graphics often rely on data entered during the match, such as player of the match, top scorer, or scorer lists. If this data is missing, the graphic can render with blank fields.


Add guards to any playlist that depends on this data so the playlist only fires when the required information is present. For example:


• Player of the match: only fire if a player of the match has been nominated.


• Top scorer: only fire if at least one goal has been recorded with a scorer attached.


• Goal summary: only fire if goal events include valid player data.


Guards also apply to event-triggered playlists during Live gameplay. A goal, card, or substitution playlist that displays a player name should be guarded so it does not fire when the player field is empty, otherwise the graphic will display with missing text.


Step 7: Handle Sponsor Graphics

How you configure post-game sponsor content depends on the theme type assigned to your Competition overlay:


• For organisations using inbuilt themes: sponsor rotation is handled through Ad Allocation. Allocate Ad Sets to the Competition, Club, or Team and the system will rotate sponsor graphics automatically.


• For organisations using Rive themes: configure ads directly inside the Post-Game playlists, adding sponsor graphics at the positions you want them to appear.


Step 8: Save and Test

1. Save your changes.


2. Run a test Match that uses this Game Plan.


3. End the match to trigger the Post-Game Playlist and confirm the sequence plays as expected.


Tips

• Keep your post-game run time under a few minutes. Viewers drop off quickly after full time.


• Use a consistent visual style across Pre-Game, Live gameplay, and Post-Game graphics for a cohesive broadcast look.


• If a Competition has multiple overlays (for example, a full-graphics stream and a scoreboard-only stream), each overlay has its own Theme Instance and Game Plan, so configure the Post-Game Playlist separately for each.


• Test with a dummy match before your first live broadcast to confirm timing, order, and guards.


Common Issues

The Post-Game Playlist doesn't trigger Check that the match has been properly marked as finished. Post-Game only runs once the match status changes to full-time.


Graphics appear out of order Reopen the Post-Game section and confirm the order is saved. Also check the priority values on each playlist, as a higher-priority playlist may be overriding the sequence you expect.


A graphic doesn't display Confirm the graphic exists in the Theme Instance assigned to the overlay, and that any required data (such as player of the match) has been set in the LiveScore App or via Match Facts. If a guard is in place, the playlist will correctly skip when data is missing.


Sponsor graphics are missing For inbuilt themes, check that your Ad Set is correctly allocated to the Competition and that the creatives match the required sizes. For Rive themes, check that the ad entries are configured inside the Post-Game playlist and that the creatives have been uploaded.

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