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What is a Theme?

Written by Julian Rodrigues
Updated today

A Theme in LIGR Live is a visual template that defines the look and feel of all graphics used across a Competition, including live score graphics, lower thirds, and full-screen graphics.


Understanding Themes

A Theme is the design foundation for everything your audience sees on screen during a broadcast. It controls the colours, fonts, layouts, animations, and styling of every graphic produced by LIGR Live.


Themes are platform-level and are built by the LIGR team. Your organisation receives Themes that have been assigned to it, so you do not edit Themes or their graphics directly. Instead, you configure how a Theme is used in your broadcasts through Theme Instances.


[ Image placeholder: Example of a Theme preview showing live score, lower third, and full-screen graphics using the same visual style ]


What a Theme Controls

A Theme defines the visual style for all graphics in your broadcast, including:


• Live score graphics: the persistent graphic showing live score, time, and team information


• Lower thirds: player names, coach callouts, and match information strips


• Full-screen graphics: lineups, match stats, and team comparisons


• Sponsor and advertising graphics: in-graphic sponsor placements and branded elements


• Data-driven graphics populated with team, player, or match information


Themes vs Theme Instances

It is important to understand the difference between a Theme and a Theme Instance.


Theme

The master visual template, built and maintained by the LIGR team at the platform level. This is the overall design system: the colours, fonts, animations, and layouts that define the look of your graphics. Themes are assigned to your organisation so they are available for use across your Competitions.


Theme Instance

A customer-level configuration of a Theme. A Theme Instance is where your organisation tailors how a Theme is used for a specific output.


Theme Instances are assigned at the Competition overlay level, under Competition then Settings then Streams and Overlays then Overlay Settings. A Competition can have multiple overlays, and each overlay has its own Theme Instance and its own Automated Game Plan. This means a single Competition can produce several different visual outputs in parallel, for example:


• A main broadcast overlay with a full graphics package


• A scoreboard-only overlay for a secondary distribution feed


• A clean feed or partner-specific overlay with a different configuration


One Theme can power multiple Theme Instances, each tuned for a different output or destination.


[ Image placeholder: Diagram showing one Theme feeding into multiple Theme Instances across different Competition overlays ]


Why Themes Matter

Using a Theme consistently across your Competition ensures:


• Brand consistency: every Match looks like it belongs to the same Competition


• Faster match setup: you do not need to configure graphics for each new fixture


• Flexible output: one Theme can support multiple Theme Instances for different broadcast needs


• Automation-ready: Themes work with Automated Game Plans so the correct graphics play at the right moments


How Themes Fit Into Your Workflow

Themes are delivered to your organisation by the LIGR team and are then used at the Competition overlay level through Theme Instances. Every Match created under a Competition inherits the overlays (and their Theme Instances) configured on that Competition.


A typical setup looks like this:


1. A Theme is made available to your organisation by the LIGR team.


2. You create a Competition and add one or more overlays under Settings then Streams and Overlays.


3. For each overlay, you configure a Theme Instance and assign an Automated Game Plan.


4. Matches created under the Competition use those overlays, and graphics are triggered by the Game Plan during the Match.


Tips

• Plan your overlay structure around the Competition first: every Match in that Competition will use the overlays you set up.


• If you need different visual outputs (for example, a media stream and a scoreboard-only stream), add a separate overlay with its own Theme Instance rather than trying to reuse one configuration.


• Keep sponsor and club branding in mind when configuring a Theme Instance so your ads and branded graphics sit comfortably within the design.


Common Issues

• Graphics look wrong in a Match: check that the correct Theme Instance is configured on the Competition overlay the Match is using.


• Two streams need different looks: add a second overlay to the Competition with its own Theme Instance, rather than changing the Theme itself.


• Sponsor logos do not fit the design: confirm your sponsor assets match the dimensions expected by the Theme.

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